Friday, September 2, 2016

Haiku Trailer

Haiku is the second game that I helped create at KSU's Game Jam this year. It's a puzzle game that requires the player to place various text syllables correctly within the pattern of a Haiku. As the theme this year was "Beat" it made sense to do a game focused on rhythm, however we wanted to do something less traditional and more educational. Music, sfx, and poetry reading were all done by me.