Windward is one of the two games that I helped conceive and develop over the KSU Game Jam of 2016. It is a virtual reality game where the player attempts to collect 5 treasures throughout the world with the fastest time. The theme of this year's game jam was "Beat", so my team thought to center a game around the concept of "beating" a nautical term used in sailing.
I created all the music and sfx for this game, and also did a little voice acting.